Installation

Until plugin gets accepted to Unreal Engine Marketplace, we need to install plugin from GitHub.

  1. Download plugin from GitHub Release page (core plugin is in Systems-Architecture.zip archive file).

  2. Make sure project folder structure contains Plugins folder in its root (next to Content and Source folders), then unzip its content into Plugins folder.

  3. Launch editor and confirm plugin is properly added by trying to create new data asset of USystemsPipeline type:

    Create pipeline data asset


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