Installation
Until plugin gets accepted to Unreal Engine Marketplace, we need to install plugin from GitHub.
-
Download plugin from GitHub Release page (core plugin is in
Systems-Architecture.zip
archive file). -
Make sure project folder structure contains
Plugins
folder in its root (next toContent
andSource
folders), then unzip its content intoPlugins
folder. -
Launch editor and confirm plugin is properly added by trying to create new data asset of
USystemsPipeline
type:
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