Function: IterStd

public:
template <typename T>
TIterStd<T> IterStd(
    T& Container
);

Iterator that yields mutable values from standard Unreal Engine collections (such as arrays, sets and maps).

Example

// [0, 1, 2, 3, 4]
TArray<int> Result = IterRange(0, 5).CollectArray();
// [0, 2, 4, 9, 16]
for (auto& Value : IterStd(Result))
{
	Value = Value * Value;
}

Arguments

  • Container

    T& Container
    

    Reference to Unreal Engine collection.


Documentation built with Unreal-Doc v1.0.8 tool by PsichiX