Struct: FSystemsPipelineResource
struct SYSTEMS_API FSystemsPipelineResource;
Reflection-enabled
Specifiers:
- BlueprintType
Pipeline resource descriptor.
Properties
-
bDevelopmentBuildOnly
public: bool bDevelopmentBuildOnly;
Reflection-enabled
Specifiers:
- EditAnywhere
- Category = Options
Tells if this resource should be used in development builds only.
Useful for debug or prototype game features.
-
bUse
public: bool bUse;
Reflection-enabled
Specifiers:
- EditAnywhere
- Category = Options
Tells if this resource should be used.
Useful for quick enable/disable of resource without removing it from the pipeline (quick tests).
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