Struct: FSystemsPipelineComponent
struct SYSTEMS_API FSystemsPipelineComponent;
Reflection-enabled
Specifiers:
- BlueprintType
Pipeline component descriptor.
Properties
-
bDevelopmentBuildOnly
public: bool bDevelopmentBuildOnly;
Reflection-enabled
Specifiers:
- EditAnywhere
- Category = Options
Tells if this component should be used in development builds only.
Useful for debug or prototype game features.
-
bUse
public: bool bUse;
Reflection-enabled
Specifiers:
- EditAnywhere
- Category = Options
Tells if this component should be used.
Useful for quick enable/disable of component without removing it from the pipeline (quick tests).
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