Function: IterStdConst
public:
template <typename T>
TIterStdConst<T> IterStdConst(
const T& Container
);
Iterator that yields immutable values from standard Unreal Engine collections (such as arrays, sets and maps).
Example
// [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const TArray<int> ResultA = IterRange(0, 10).CollectArray();
// [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
const TArray<int> ResultB = IterStd(ResultA).CollectArray();
Arguments
-
Container
const T& Container
Reference to Unreal Engine collection.
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